What's being built in Video games, and what it's missing. Not a company directory: projects with concrete slots, published by the people who have them.
Thousands of games ship every month and almost none get seen. The team that can build one rarely knows how to launch it, and in this sector the launch is half the product: release week decides the next two years.
Looking…
If you're building something in Video games, publishing your card is free and puts you here: the slot is what gets shared, not the win.
There aren't enough cards in Video games yet to say what it's missing. This number builds itself as people publish.